So, for SGAM this year, Todd Zircher has pitched that challenge should be a board game/solo hybrid setup. While an…

So, for SGAM this year, Todd Zircher has pitched that challenge should be a board game/solo hybrid setup. While an interesting conceit, I have to admit I’ve been struggling to figure out how to make this work.

1) If the game has any “RPG” Elements to it, couldn’t this just veer into an Actual Play recap?

2) If not, I worry about just “narrativizing” (it is TOO a word) the game play. I.E. my character in Clue goes to the Billiard room, and I just write an “in character justification” for this decision, even though it’s really just a mechanical choice.

3) Using the board game as mere backdrop/jumping off point. Once the game starts, throw the board game to the side and just play a standard Solo. Sure, I’m starting off playing Arkham Horror, but I’m really just doing a Solo Call of Cthulhu game set in Arkham. Or, I say I’m playing Pandemic, but I’m really just playing a CDC scientist with miniD6 and going from there.

I feel like “3” is the best approach, but I wonder if this is really a Hybrid game, when all is said and done. True, you are using the world of the board game to set things up. For example, lets go absurd and try it with Candyland. I could use it as a baseline and tell a whimsical fantasy story set in a magical, candy themed world. If I go with the “Hybrid” approach, then I end up just trying to describe and explain why I moved to purple and not red.

So, has anyone done anything like this before? Are there any AP’s out there you would recommend? Because it sounds interesting, I just don’t think I’m approaching it with the right mind set.

Hey guys! I discovered a very fun solo game a couple days ago, I’m totally hooked with it.

Hey guys! I discovered a very fun solo game a couple days ago, I’m totally hooked with it.

I don’t know if any of you is familiar to Epic Solitaire Notebook Adventures, or ESNA for short. ESNA is, as the name implies, a solo adventure game which uses a deck of 20 cards to determine things like explorable regions, places and monsters, giving the player the freedom to name and visualize the places they visit, and choose the quests they undertake as they become heroes of their own fantasy world, eventually building their own keep and becoming masters and heroes of the land.

ESNA was made back in 2009, and a variant which revised and improved the rules, ESNA NW, came out in 2013. This variant allowed players to create an evil rival for their character, expanded upon dungeon exploration, and improved many other sub systems, becoming sort of the “baseline” edition to play.

There was some sort of ESNA mini boom within some months of ESNA NW launch, and people launched a LOTR setting, a Sc Fi variant, and the Cameron variant, which allows players to have a party and play something more akin to Pathfinder’s Kingmaker or Adventurer Conqueror King, with more robust domain management.

ESNA NW implied there were more supplements made by fans such as campaign settings, races and classes in the way, as it works under OGL. However the hype died and its been years since people talks about the game anymore.

I encourage you to try this very fun game. No need to print the cards, there’s even an HTML version of the deck you can use while playing, and a mod for Tabletop Simulator for this game is avaiable on Steam. Hope you like it and we can keep up with this, making it even bigger!

If you were to remove all randomizers (dice, cards, resource management) from solo roleplaying, leaving only pen and…

If you were to remove all randomizers (dice, cards, resource management) from solo roleplaying, leaving only pen and paper, what would that experience be like? Could it still be called roleplaying?

For bonus points, what if in addition to the above conditions, your base RPG was also something like Amber diceless?

Hello!

Hello!

Why can’t they allow me to concentrate on one thing? On the 20th, Kurayami Crying 2 – Tokoyami Maze was released. I had preordered it, so it arrived on Monday and since my week off has ended, I read a bit on the tram.

The reason why I mention this here and why it is distracting me is the Scenariogram. It is a random adventure generator. It is especially detailed for the introduction phase, providing sentence fragments that can be read together to form complete sentences describing the situation. In the example they provide for its usage, it started with generating the following fragments: “Having finished a good portion of your work and taking your lunch break, ” “at a somewhat larger shopping mall” “someone calls out to you from the darkness of the shadows.” “A strong force pulls at your clothes. Losing your balance, you are in danger of falling down. As you turn to see who it is …” “from somewhere a fear-filled scream echoes. Something is heading your way!” (The peculiar sentence order is due to Japanese grammar which structures sentences a bit differently)

That does look quite interesting, I think I need to investigate this (^_^;;

Yours,

Deathworks

Following up on the thread that +Evandro Novel started, I’m pitching the Hybrid Challenge as a #SGAM2018 topic. The…

Following up on the thread that +Evandro Novel started, I’m pitching the Hybrid Challenge as a #SGAM2018 topic. The challenge is to take a small board game or card game and use it as driver for a solo RPG experience. You can write stories from the perspective of the people in the game, you can tack on your favorite solo engine, go nuts. The idea being to use other games as an unconventional tool to drive the solo gaming experience.

For example, you could play the role of a General defending your command post from an OGRE. Perhaps it is a journal of the orders that you make and the reports from your units as they die horribly. Since OGRE is a two player game, use the Mythic GME or your favorite decision tool to ‘drive’ the cybertank.

Or perhaps you want to go with the Oregon Trail card game and role play the events and tragedies that unfold over the journey. There are a ton of games out there that can drive a story. I don’t suggest Talisman unless you have a LOT of free time. (grin)

A secondary reason for my posting this now it that the Hybrid Challenge does imply that you have an existing game that you want to adapt. Getting the idea out there early will give folks the lead time to acquire any new games and read the rules.

Thoughts, links, suggestions?

Moonsylvers thread made me want to start a thread

Moonsylvers thread made me want to start a thread

Post music videos with enough if a setting it could be explored in a solo game.

Describe how you’d run it.

This video is on a psychedelic alien planet. Two animated slates pilot an all terrain vehicle in an ambiguous mission.

Perhaps a.search and rescue or locating an important resource.

I could roll for damage.to the car or obstacles (like sentient whirling crystals of energy beam fungus)

Ideas for a boardgame / RPG mix… something I could try during the next SGAM, maybe? Thanks to Geek Gamers for…

Ideas for a boardgame / RPG mix… something I could try during the next SGAM, maybe? Thanks to Geek Gamers for mentioning Voyage of the B.S.M. Pandora!

https://solounmondodicarta.wordpress.com/2018/09/24/voyage-of-the-bsm-pandora/