Instead of an adventure I made a new game for #SGAM2017

Instead of an adventure I made a new game for #SGAM2017

DAILY QUESTS, a storyteller game to gamify your daily schedule.

https://lostpangolin.files.wordpress.com/2017/11/daily-quests_v11.pdf

https://lostpangolin.wordpress.com/2017/11/20/daily-quests/

#SGAM2017

#SGAM2017

Quick skirmish rules mixing the Pathfinder tactical options with the simplicity of the In Darkest Warrens engine and adding special abilities from the miniature game for flavor.

I use these rules for quick grab and go skirmishes when I feel like pushing pawns around but don’t want that big of a hassle regarding stats.

Of course they include rules for automated opponents.

#SGAM2017: Remember Tomorrow – Sarah Rheita – Intro Scene

#SGAM2017: Remember Tomorrow – Sarah Rheita – Intro Scene

This one feels a bit weird to share.

I tried something new with how I use the concordances to write the output. The fiction in this one is not like a story, bur rather, I wrote things out as if a GM was talking to me as a player. I found it actually helped my immersion, but it makes me feel a bit silly sharing it.

Still, I guess it’s really a version of emulating other players that others like Aleksandar Battreps have used so successfully.

The notes were a lot more detailed and they might be interesting for some. The link to the google spreadsheet is at the end of the post.

I’m pasting a version of the actual play without the concordances or notes here, but it really makes more sense to see the actual play along with the notes and concordances to see how it all came about. 🙂

previous post: https://plus.google.com/u/0/108395059461267285712/posts/Fc5KF3182Q2

next post: https://plus.google.com/u/0/108395059461267285712/posts/ELA39hRWRzM

#SGAM2017 #SoloActualPlay #RememberTomorrow #SoloRoleplaying

#SGAM2017: Remember Tomorrow – Maxim Wargentin – Intro Scene

#SGAM2017: Remember Tomorrow – Maxim Wargentin – Intro Scene

I’ve posted only the resulting fiction at the link. Though based on Neuromancer concordances, no one is going to confuse it with William Gibson. I have found a talent to mangle his beautiful prose into my own tortured crap.

Still, the prose is hardly the point; it’s all about the process as a fun game. So fear not, for I am not going to force anyone to read bad fan fiction without seeing the process behind the game part. I am taking a page from Todd Zircher  , and using a spreadsheet to separate the game parts from the resulting fiction. The concordance generated phrases that inspired each line are in column A, the resulting fiction in column B, and the (very) sparse mechanics in Column C

A link to the spreadsheet is also at the blog link.

previous post: https://plus.google.com/u/0/108395059461267285712/posts/eWTG1h7zobu

next post: https://plus.google.com/u/0/108395059461267285712/posts/AyQ6ZfitwUU

#SGAM2017 #SoloActualPlay #RememberTomorrow #SoloRoleplaying

Fourth #SGAM2017 session with Stay Frosty by Casey G. and Zach’s UNE. The guys have entered a bug-infested building….

Fourth #SGAM2017 session with Stay Frosty by Casey G. and Zach’s UNE. The guys have entered a bug-infested building. They meet a new NPC.

https://solounmondodicarta.wordpress.com/2017/11/16/road-to-xyzab-4-inside-the-xyzab-tower/

My microRPG challenge for November is up! #OMGAM #SGAM2017

My microRPG challenge for November is up! #OMGAM #SGAM2017

I ended up scrapping the game I had ready to go because when I pulled it up after a couple of weeks of sitting I realized it was THE WORST GAME EVER MADE!!!! and could never see the light of day.

It’s got a fun “roll some dice and use them when you feel like it later” mechanic, Foresight. Pbta-style resolution, using an assembled pool. Stats that riff on A Dirty World and slide around a lot in play. Some new charts, some cribbed from last month’s game because they fit so well. A fun flowchart style scene structure.

All in all, quite a bit of fun to write, and seems to work well in practice — but of course, I know how it’s supposed to work! As always, love to hear what people think.

Here’s some more #SGAM2017 Week 3 goodness: A list compiled (largely with your help) of games designed specifically…

Here’s some more #SGAM2017 Week 3 goodness: A list compiled (largely with your help) of games designed specifically for one player (and a few that easily scale up/down from/to 1 player).

http://sologamingmonth.com/2017/sgam2017_week_3_solo_games/

Here’s a google forms link to what is being called The Zach Bestiary, it’s intended to be a resource for anyone…

Here’s a google forms link to what is being called The Zach Bestiary, it’s intended to be a resource for anyone either for NPCs as is or to inspire others. Have fun, create a few and we’ll share them all at the end of #SGAM2017.

https://docs.google.com/forms/d/e/1FAIpQLSdmJBA0YfBbOQhGsAHGGO5R3W4_m5ibcECIryCOrgChr7hC8w/viewform